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ZEE Institute of Creative Art, Jaipur
Contact No : 0141-5145001/ 08875444111 / 09462889993
Email : jaipur@zica.org, zicajaipur@gmail.com
Website : zica.org
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Overview

Zee Institute of Creative Art (ZICA) is the nation's first full-fledged Classical and Digital Animation Training Academy and is a division of Zee Network Education Group that trains youth in classical 2D and modern 3D animation. Zee Interactive Learning Systems (ZILS) is the education division of ETC Networks Ltd., an Education & Entertainment company that is part of the Essel Group. ZILS was established in 1994 as a division of Zee Telefilms Ltd. Zee Interactive Learning Systems purpose is to Improve Human Capital via quality education and development. They help individuals (children & youth) realize their unique potential through their chain of Pre-schools, Schools, Youth Institutes and Online ventures.   
 

  • They provide Diploma courses in Animation, Film Making ,Digital Arts & gaming.
  • Vast exposure for students in film appreciation, script and screenplay, film production, film language, cartooning, business of animation production, experimental animation & personality development. under the guidance & supervision of in house industry professionals as well as animation film makers.
  • 700 students have graduated from  ZICA & have been placed at top studios across the country.


Infrastructure :-

2D Infrastructure :- It is well designed to fit in custom made Cell Animation tables for each student, there are number of pencil line test machines, spacious lecture halls and sketching arena's lectures and workshops from eminent National and International faculties and personalities are conducted during the course of sessions.  

3D Infrastructure :- The latest IBM workstations and Apple Mac GS workstations are installed for practical in the digital labs. High End software's like Alias wave front's Maya for 3D Animations, final cut pro for Edit Suites are part of the course curriculum to give our students the winning edge.

Courses
Bachelor of Science in Animation & VFX
View Program Details
Category : Animation
Degree : B.Sc.
Mode : Full Time
Medium : Campus
Level : UG

Module 1- FUNDAMENTALS OF DRAWING, PERSPECTIVE & ANATOMY Fundamental of drawing & History of animation Introduction to perspective drawing Introduction to manniquins Introduction to Anatomy (Human & Animal) ANIMATION LAYOUT DESIGN & ANIMATION PRINCIPLES Intro to Animation Classical Basic Assisgnments (mechanics) Rolling coin Uniform, Rolling coin Harmonic Rolling coin Vertical, Rolling coin Perspective Falling or Bouncing Ball Projectile Wave Up, Wave Down, Full Wave Pendulum Pendulum with Thread (follow through) Pendulum with Cushion (Ball Bounce) Double Pendulum Dog ear Finger Point Hand Lift Flag Advance Assignments(Bio-Mechanics) Bird flight Man jump Head turn Man walk progressive (profile) Man walk (cycle-profile) Front Walk Run cycle (profile) Run to jump transition Walk-Run-Stop (Transition) Weight lift Animal walk cycle Interaction animation (lip sync) Sfx-Water CONCEPT DESIGN - 2D PRE- PRODUCTION & COLOUR THEORY Concept & Visualization Design & Communication Pre-production Module 2- 2D POST- PRODUCTION 2D Graphic software: Photoshop Overview of Workarea & Basic tools Introduction to Menu Bar Introduction to Designing Tool Bar Understanding the various techniques of layers Portrait in photoshop Matte painting in photoshop Coreldraw Overview of Workarea & Basic tools ntroduction to Menu Bar Introduction to Designing Tool Bar Shape Object Special Effect 2D Animation software: Flash Overview of Workarea & Basic tools Introduction to desiging tool Working with Layers & Symbols Animation Principles Introduction to Basic ActionScript Module 3- 3D PRODUCTION MAYA Introduction to Computer Graphics with 3D Maya interface MODELING NURBS Modeling Polygon Modeling Subdiv Modeling TEXURING Basics overview of hyper shade Different types of Materials & Shaders Different types of UV mapping Overview to 3D paint tool LIGHTING Inroduction to Lighting Features of different Lights RENDERING & CAMERA Introduction to Camera & Rendering Concept RIGGING Introduction Character Setup Character Setup Features Bind & Skinning DYANAMICS & PAINT EFFECTS Introduction to Dynamic Effects Partcle Fluid Rigid body & Soft body Fur Hair N-Cloth Introduction to paint Effect 3D CHARACTER ANIMATION WITH ACTING 3D Character ANIMATION Bouncing Ball Pendulum Box with Antena Possing Character Sitting & Standing walkcycle Upstair & Downstair Run cycle Jump Moving Object(Constraint) Throughing ball(hide & Show) Lipsync Expression Acting Scene Z-brush Modeling The Projection Master, Zbrush Pipeline Basics Z-sphere Z-sketch Morph target Retopologization Sculpting with different brushes Subtool Master and Transpose Master Texturing The Projection Master, texturing Displacement maps in Zbrush Displacement maps in Maya Normal map theory, fixing normal maps Poly painting texturing Evaluation & Presentation Module 4- COMPOSITING and VFX Technical Concepts of Film & Tv After Effect Introduction to Interface Working with Timeline Masking & Keying Color Correction Paint Tool Tracking & Stabilize Working with Effects preset Working with Text & Audio Camera & Lights Particles Rendering technique Fusion Introduction to Workflow Working with Nodes & workflow Tracking Stabilize Keying Particles Color Correction Intoduction to paint Cloning Rig Removal Introduction to Different Massking Tools Introduction to 3D tools & uses Working with Lights & Camera NUKE Introduction and Project Overview Interface and Nodes Images and Channels Mattes and Rotoscoping Colour and Grading Image Transformations 3D Compositing Adding Shaders & Lights Motion Builder Introduction to Motion Builder Introduction to Key frame Animation Introduction to Motion Capture Introduction to Physics in Motion Builder Introduction to character setup Module 5- Advanced Specialisation Modeling & Texturing Lighting & Rendering Rigging & Animation Compositing & VFX Module 6- Project & Portfolio Evaluation Planning & Analysis Portfolio Evaluation & Presentation

Diploma in Animation & Film Making
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Category : Animation
Degree : Diploma
Mode : Full Time
Medium : Campus
Level : Diploma

Module 1- FUNDAMENTALS OF DRAWING, PERSPECTIVE & ANATOMY Fundamental of drawing & History of animation Introduction to perspective drawing Introduction to manniquins Introduction to Anatomy (Human & Animal) Module 2- ANIMATION LAYOUT DESIGN & ANIMATION PRINCIPLES Intro to Animation Classical Basic Assisgnments (mechanics) Rolling coin Uniform, Rolling coin Harmonic Rolling coin Vertical, Rolling coin Perspective Falling or Bouncing Ball Projectile Wave Up, Wave Down, Full Wave Pendulum Pendulum with Thread (follow through) Pendulum with Cushion (Ball Bounce) Double Pendulum Dog ear Finger Point Hand Lift Flag Advance Assignments(Bio-Mechanics) Bird flight Man jump Head turn Man walk progressive (profile) Man walk (cycle-profile) Front Walk Run cycle (profile) Run to jump transition Walk-Run-Stop (Transition) Weight lift Animal walk cycle Interaction animation (lip sync) Sfx-Water Module 3- CONCEPT DESIGN - 2D PRE- PRODUCTION & COLOUR THEORY Concept & Visualization Design & Communication Pre-production Module 4 - 2D POST- PRODUCTION 2D Graphic software: Photoshop Overview of Workarea & Basic tools Introduction to Menu Bar Introduction to Designing Tool Bar Understanding the various techniques of layers Portrait in photoshop Matte painting in photoshop 2D Animation software: Flash Overview of Workarea & Basic tools Introduction to desiging tool Working with Layers & Symbols Animation Principles Introduction to Basic ActionScript Module 5 - 3D Production MAYA Introduction to Computer Graphics with 3D Maya interface MODELING NURBS Modeling Polygon Modeling Subdiv Modeling TEXURING Basics overview of hyper shade Different types of Materials & Shaders Different types of UV mapping Overview to 3D paint tool LIGHTING Inroduction to Lighting Features of different Lights RENDERING & CAMERA Introduction to Camera & Rendering Concept RIGGING Introduction Character Setup Character Setup Features Bind & Skinning DYANAMICS & PAINT EFFECTS Introduction to Dynamic Effects Partcle Fluid Rigid body & Soft body Fur Hair N-Cloth Introduction to paint Effect Module 6- 3D CHARACTER ANIMATION WITH ACTING 3D Character ANIMATION Bouncing Ball Pendulum Box with Antena Possing Character Sitting & Standing walkcycle Upstair & Downstair Run cycle Jump Moving Object(Constraint) Throughing ball(hide & Show) Lipsync Expression Acting Scene Module 7- COMPOSITING and VFX Technical Concepts of Film & Tv After Effect Introduction to Interface Working with Timeline Masking & Keying Color Correction Paint Tool Tracking & Stabilize Working with Effects preset Working with Text & Audio Camera & Lights Particles Rendering technique Combustion Introduction to Interface Animating Layers In Timeline Layers Linking & Editing Masking & Keying Color Correction Paint Tool Tracking & Stabilize Ceating Effects Using Operators Working with Text & Audio Camera & Lights Particles & Expressions Rendering technique Module 8- PROJECT & PORTFOLIO EVALUATION Planning & Analysis Portfolio Evaluation & Presentation

Advance Diploma In Animation & Visual Effects
View Program Details
Category : Animation
Degree : Diploma
Mode : Full Time
Medium : Campus
Level : Diploma

Module 1- FUNDAMENTALS OF DRAWING, PERSPECTIVE & ANATOMY Fundamental of drawing & History of animation Introduction to perspective drawing Design,Communication & Color Theory Module 2 - 2D POST- PRODUCTION 2D Graphic software: Photoshop Overview of Workarea & Basic tools Introduction to Menu Bar Introduction to Designing Tool Bar Understanding the various techniques of layers Portrait in photoshop Matte painting in photoshop 2D Animation software: Flash Overview of Workarea & Basic tools Introduction to desiging tool Working with Layers & Symbols Animation Principles Introduction to Basic ActionScript Module 3 - 3D Production MAYA Introduction to Computer Graphics with 3D Maya interface MODELING NURBS Modeling Polygon Modeling Subdiv Modeling TEXURING Basics overview of hyper shade Different types of Materials & Shaders Different types of UV mapping Overview to 3D paint tool LIGHTING Inroduction to Lighting Features of different Lights RENDERING & CAMERA Introduction to Camera & Rendering Concept RIGGING Introduction Character Setup Character Setup Features Bind & Skinning DYANAMICS & PAINT EFFECTS Introduction to Dynamic Effects Partcle Fluid Rigid body & Soft body Fur Hair N-Cloth Introduction to paint Effect Module 4- 3D CHARACTER ANIMATION WITH ACTING 3D Character ANIMATION Bouncing Ball Pendulum Box with Antena Possing Character Sitting & Standing walkcycle Upstair & Downstair Run cycle Jump Moving Object(Constraint) Throughing ball(hide & Show) Lipsync Expression Acting Scene Module 5- COMPOSITING and VFX Technical Concepts of Film & Tv After Effect Introduction to Interface Working with Timeline Masking & Keying Color Correction Paint Tool Tracking & Stabilize Working with Effects preset Working with Text & Audio Camera & Lights Particles Rendering technique Combustion Introduction to Interface Animating Layers In Timeline Layers Linking & Editing Masking & Keying Color Correction Paint Tool Tracking & Stabilize Ceating Effects Using Operators Working with Text & Audio Camera & Lights Particles & Expressions Rendering technique Nuke Introduction and Project Overview Interface and Nodes Images and Channels Mattes and Rotoscoping Colour and Grading Image Transformations 3D Compositing Adding Shaders & Lights RealFlow4 Introduction To User Interface Overview of different Emitter types Overview of different Daemins Scene Tree for different emitter 3D intregration Boujou-4 Introduction to Tools & Menus Working with Footage in 2D & 3D Mode Feature Tracking Exporting Camera Scene orientation in Maya or Max Evaluation Module 6- PROJECT & PORTFOLIO EVALUATION Planning & Analysis Portfolio Evaluation & Presentation

Diploma In 3D Graphics
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Category : Graphic Design
Degree : Diploma
Mode : Full Time
Medium : Campus
Level : Diploma

Module 1- FUNDAMENTALS OF DRAWING, PERSPECTIVE & COLOR THEORY Fundamental of drawing & History of animation Introduction to perspective drawing Design,Communication & Color Theory Module 2 - 2D POST- PRODUCTION 2D Graphic software: Photoshop Overview of Workarea & Basic tools Introduction to Menu Bar Introduction to Designing Tool Bar Understanding the various techniques of layers Portrait in photoshop Matte painting in photoshop Module 3 - 3D PRODUCTION 3D Studio Max Getting Started with 3ds Max Tool & Menus Standard Primitives Extended Primitives Modifiers Deformers Polygon Modeling Texturing Camera Animation Particles MAYA Introduction to Computer Graphics with 3D Maya interface MODELING NURBS Modeling Polygon Modeling Subdiv Modeling TEXURING Basics overview of hyper shade Different types of Materials & Shaders Different types of UV mapping Overview to 3D paint tool LIGHTING Inroduction to Lighting Features of different Lights RENDERING & CAMERA Introduction to Camera & Rendering Concept Z-brush Modeling The Projection Master, Zbrush Pipeline Basics Z-sphere Z-sketch Morph target Retopologization Sculpting with different brushes Subtool Master and Transpose Master Texturing The Projection Master, texturing Displacement maps in Zbrush Displacement maps in Maya Normal map theory, fixing normal maps Poly painting texturing Evaluation & Presentation Module 4- PROJECT & PORTFOLIO EVALUATION Planning & Analysis Portfolio Evaluation & Presentation

Diploma in Animation
View Program Details
Category : Animation
Degree : Diploma
Mode : Full Time
Medium : Campus
Level : Diploma

Module 1- FUNDAMENTALS OF DRAWING, PERSPECTIVE & COLOR THEORY Fundamental of drawing & History of animation Introduction to perspective drawing Design,Communication & Color Theory Module 2 - 2D POST- PRODUCTION 2D Graphic software: Photoshop Overview of Workarea & Basic tools Introduction to Menu Bar Introduction to Designing Tool Bar Understanding the various techniques of layers Portrait in photoshop Matte painting in photoshop 2D Animation software: Flash Overview of Workarea & Basic tools Introduction to desiging tool Working with Layers & Symbols Animation Principles Introduction to Basic ActionScript Module 3 - 3D Production MAYA Introduction to Computer Graphics with 3D Maya interface MODELING NURBS Modeling Polygon Modeling Subdiv Modeling TEXURING Basics overview of hyper shade Different types of Materials & Shaders Different types of UV mapping Overview to 3D paint tool LIGHTING Inroduction to Lighting Features of different Lights RENDERING & CAMERA Introduction to Camera & Rendering Concept RIGGING Introduction Character Setup Character Setup Features Bind & Skinning DYANAMICS & PAINT EFFECTS Introduction to Dynamic Effects Partcle Fluid Rigid body & Soft body Fur Hair N-Cloth Introduction to paint Effect Module 4- 3D CHARACTER ANIMATION WITH ACTING 3D Character ANIMATION Bouncing Ball Pendulum Box with Antena Possing Character Sitting & Standing walkcycle Upstair & Downstair Run cycle Jump Moving Object(Constraint) Throughing ball(hide & Show) Lipsync Expression Acting Scene Module 5- COMPOSITING and VFX Technical Concepts of Film & Tv Combustion Introduction to Interface Animating Layers In Timeline Layers Linking & Editing Masking & Keying Color Correction Paint Tool Tracking & Stabilize Ceating Effects Using Operators Working with Text & Audio Camera & Lights Particles & Expressions Rendering technique Module 6- PROJECT & PORTFOLIO EVALUATION Planning & Analysis Portfolio Evaluation & Presentation

Advanced Diploma in Visual Effects
View Program Details
Category : Other Courses
Degree : Diploma
Mode : Full Time
Medium : Campus
Level : Diploma

Module 1- FUNDAMENTALS OF DRAWING, PERSPECTIVE & COLOR THEORY Fundamental of drawing & History of animation Introduction to perspective drawing Design,Communication & Color Theory Module 2 - 2D POST- PRODUCTION 2D Graphic software: Photoshop Overview of Workarea & Basic tools Introduction to Menu Bar Introduction to Designing Tool Bar Understanding the various techniques of layers Portrait in photoshop Matte painting in photoshop Module 3 - 3D Production 3D Studio Max Getting Started with 3ds Max Tool & Menus Standard Primitives Extended Primitives Modifiers Deformers Polygon Modeling Texturing Camera Animation Particles Module 4- COMPOSITING and VFX After Effect Introduction to Interface Working with Timeline Masking & Keying Color Correction Paint Tool Tracking & Stabilize Working with Effects preset Working with Text & Audio Camera & Lights Particles Rendering technique Combustion Introduction to Interface Animating Layers In Timeline Layers Linking & Editing Masking & Keying Color Correction Paint Tool Tracking & Stabilize Ceating Effects Using Operators Working with Text & Audio Camera & Lights Particles & Expressions Rendering technique Fusion Introduction to Workflow Working with tools & menus Working with Nodes & workflow Working with viewport controls Introduction to basic Animation Tracking Stabilize Keying Particles Color Correction Intoduction to paint Cloning Rig Removal Introduction to Different Massking Tools Introduction to 3D tools & uses Working with Lights & Camera RealFlow4 Introduction To User Interface Overview of different Emitter types Overview of different Daemins Scene Tree for different emitter 3D intregration Boujou-4 Introduction to Tools & Menus Working with Footage in 2D & 3D Mode Feature Tracking Exporting Camera Scene orientation in Maya or Max Evaluatio Module 5- PROJECT & PORTFOLIO EVALUATION Planning & Analysis Portfolio Evaluation & Presentation

Certificate in 3D Character Design & Sculpting
View Program Details
Category : 3D Animation
Degree : Diploma
Mode : Full Time
Medium : Campus
Level : Diploma

Module 1- Fundamentals Of Drawing, Perspective & Color Theory Fundamental of drawing & History of animation Introduction to perspective drawing Design,Communication & Color Theory Module 2 - 2D POST- PRODUCTION 2D Graphic software: Photoshop Overview of Workarea & Basic tools Introduction to Menu Bar Introduction to Designing Tool Bar Understanding the various techniques of layers Portrait in photoshop Matte painting in photoshop 2D Animation software: Flash Overview of Workarea & Basic tools Introduction to desiging tool Working with Layers & Symbols Animation Principles Introduction to Basic ActionScript Module 3 - 3D Production MAYA Introduction to Computer Graphics with 3D Maya interface MODELING NURBS Modeling Polygon Modeling Subdiv Modeling TEXURING Basics overview of hyper shade Different types of Materials & Shaders Different types of UV mapping Overview to 3D paint tool LIGHTING Inroduction to Lighting Features of different Lights RENDERING & CAMERA Introduction to Camera & Rendering Concept Z-brush Modeling The Projection Master, Zbrush Pipeline Basics Z-sphere Z-sketch Morph target Retopologization Sculpting with different brushes Subtool Master and Transpose Master Texturing The Projection Master, texturing Displacement maps in Zbrush Displacement maps in Maya Normal map theory, fixing normal maps Poly painting texturing Evaluation & Presentation Module 4- Project & Portfolio Evaluation Planning & Analysis Portfolio Evaluation & Presentation

Certificate in Advanced Maya & Character Animation
View Program Details
Category : Animation
Degree : Certificate
Mode : Full Time
Medium : Campus
Level : Certificate

Bouncing Ball Introduction with Animation in Maya Bouncing ball with spacing ,Timing & distance Understanding the usage of Graph Editor Pendulum Pendulum Basic Pendulum with Settlement Box With Antenna Box with antenna Posing Posing for understanding the body balance & arc Posing with self reference Walk Biped Walk cycle progressive with distance Quatrupeds Walk cycle progressive with distance Creature Walk Walk cycle progessive of Insects Body Mechanics Pulling/Lifting/Pussing Heavy weight objects Run Biped Progressive run cycle with distance Quatruped Progressive run cycle with distance Jump Jump with distance Constrain Moving object from one place to another place Point Constrain and Aim constrain Orient Constrain and Scale Constrain Hide & Show Throwing ball on usage of hide & show Lip-Sync Basic mouth expression with - A E I O U Lip-sync with simple song Lip-sync with dialogue Expressions Expressions with Joy, anger, shock, etc. Self expressions with Head,Lips,Eyebrow,Eyes etc Acting Scene with dialouge Showreel under the guidance of mentor Use of camera angles & lights

Certificate in Animation
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Category : Animation
Degree : Certificate
Mode : Full Time
Medium : Campus
Level : certification

Module 1- FUNDAMENTALS OF DRAWING, PERSPECTIVE & COLOR THEORY Fundamental of drawing & History of animation Introduction to perspective drawing Design,Communication & Color Theory Module 2 - 2D POST- PRODUCTION 2D Graphic software: Photoshop Overview of Workarea & Basic tools Introduction to Menu Bar Introduction to Designing Tool Bar Understanding the various techniques of layers Portrait in photoshop Matte painting in photoshop 2D Animation software: Flash Overview of Workarea & Basic tools Introduction to desiging tool Working with Layers & Symbols Animation Principles Introduction to Basic ActionScript Module 3 - 3D PRODUCTION MAYA Introduction to Computer Graphics with 3D Maya interfac MODELING NURBS Modeling Polygon Modeling Subdiv Modeling TEXURING Basics overview of hyper shade Different types of Materials & Shaders Different types of UV mapping Overview to 3D paint tool LIGHTING Inroduction to Lighting Features of different Lights RENDERING & CAMERA Introduction to Camera & Rendering Concept RIGGING Introduction Character Setup Character Setup Features Bind & Skinning DYANAMICS & PAINT EFFECTS Introduction to Dynamic Effects Partcle Fluid Rigid body & Soft body Fur Hair N-Cloth Introduction to paint Effect Module 4- 3D CHARACTER ANIMATION WITH ACTING 3D Character ANIMATION Bouncing Ball Pendulum Box with Antena Possing Character Sitting & Standing walkcycle Upstair & Downstair Run cycle Jump Moving Object(Constraint) Throughing ball(hide & Show) Lipsync Expression Acting Scene Module 5- PROJECT & PORTFOLIO EVALUATION Planning & Analysis Portfolio Evaluation & Presentation

Certificate in Gaming
View Program Details
Category : Gaming
Degree : Certificate
Mode : Full Time
Medium : Campus
Level : certification

Module 1- FUNDAMENTALS OF DRAWING, PERSPECTIVE & COLOR THEORY Fundamental of drawing & History of animation Introduction to perspective drawing Design,Communication & Color Theory Module 2 - 2D POST- PRODUCTION 2D Graphic software: Photoshop Overview of Workarea & Basic tools Introduction to Menu Bar Introduction to Designing Tool Bar Understanding the various techniques of layers Portrait in photoshop Matte painting in photoshop Module 3 - 3D Production 3d Max Introduction to Computer Graphics with 3D Max interface MODELING Standard Primitives Extended Primitives Modifiers Deformers Polygon Modeling TEXURING Basics overview of Material Editor Types of Materials & Shaders Multiple Texture UVW Mapping LIGHTING Inroduction to Lighting Features of different Lights RENDERING & CAMERA Introduction to Camera & Rendering Concept RIGGING Bi-ped & quarter-ped overview Biped Align to a Character with physique modifier DYANAMICS & PAINT EFFECTS Introduction to Dynamic Effects Partcle Fluid Rigid body & Soft body Fur Hair N-Cloth Introduction to paint Effect Module 4- 3D CHARACTER ANIMATION 3D Character ANIMATION Bouncing Ball Pendulum Possing Character Walkcycle Run cycle Lipsync Module 5- PROJECT & PORTFOLIO EVALUATION Planning & Analysis Portfolio Evaluation & Presentation

Certificate in 3d Motion Graphics
View Program Details
Category : Motion Graphics
Degree : Certificate
Mode : Full Time
Medium : Campus
Level : Certification

Module 1- Introduction to Visual Effects History of Visual Effects Live Action and CG Design,Communication & Color Theory Module 2 - 2D POST- PRODUCTION 2D Graphic software: Photoshop Overview of Workarea & Basic tools Introduction to Menu Bar Introduction to Designing Tool Bar Understanding the various techniques of layers Portrait in photoshop Matte painting in photoshop 3d Max Introduction to Computer Graphics with 3D Max interface MODELING Standard Primitives Extended Primitives Modifiers Deformers Polygon Modeling TEXURING Basics overview of Material Editor Types of Materials & Shaders Multiple Texture UVW Mapping LIGHTING Inroduction to Lighting Features of different Lights RENDERING & CAMERA Introduction to Camera & Rendering Concept PARTICLE & FX Introduction To particle Pf Sources Spary Super Spary P-array Rigid body Soft body Module 3- COMPOSITING and VFX Technical Concepts of Film & Tv After Effect Introduction to Interface Working with Timeline Masking & Keying Color Correction Paint Tool Tracking & Stabilize Working with Effects preset Working with Text & Audio Camera & Lights Particles Rendering technique Module 4- PROJECT & PORTFOLIO EVALUATION Planning & Analysis Portfolio Evaluation & Presentation

Certificate in VFX
View Program Details
Category : Other Animation Course
Degree : Certificate
Mode : Full Time
Medium : Campus
Level : UG

Module 1- Introduction to Visual Effects History of Visual Effects Live Action and CG Design,Communication & Color Theory Module 2 - 2D POST- PRODUCTION 2D Graphic software: Photoshop Overview of Workarea & Basic tools Introduction to Menu Bar Introduction to Designing Tool Bar Understanding the various techniques of layers Portrait in photoshop Matte painting in photoshop Module 3- COMPOSITING and VFX Technical Concepts of Film & Tv After Effect Introduction to Interface Working with Timeline Masking & Keying Color Correction Paint Tool Tracking & Stabilize Working with Effects preset Working with Text & Audio Camera & Lights Particles Combustion Introduction to Interface Animating Layers In Timeline Layers Linking & Editing Masking & Keying Color Correction Paint Tool Tracking & Stabilize Ceating Effects Using Operators Working with Text & Audio Camera & Lights Particles & Expressions Module 4- PROJECT & PORTFOLIO EVALUATION Planning & Analysis Portfolio Evaluation & Presentation

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Contact
Name : ZEE Institute of Creative Art, Jaipur
Location : 2nd Floor, 125 MD Tower, DCM - Ajmer Road
City : Jaipur
State : Rajasthan
Country : India
Contact No : 0141-5145001/ 08875444111 / 09462889993
Contact Email : jaipur@zica.org, zicajaipur@gmail.com
Website : zica.org